At the risk of sounding dumb: I want to make an HTML audio player that uses for interaction. Thoughts?

Basically I am attempting to make an HTML5 audio player but want to do the majority of the controls with canvas. Why? I want to try something new while learning something new. I have gotten everything working so far – that is, a seekable timeline, play/pause buttons, etc. – by essentially using mouse coordinates to decide what the user is clicking on.

Im mainly curious what the more experienced web developers out there think of this. Is it dumb? Is there an issue you think I may not foresee?

I’ll post some code if anyone is really interested, but I havent had any issues so far so I dont really need and troubleshooting.


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